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Projects
  • Abraham Moss CLC Banners
  • Abraham Moss CLC Interior Refurb
  • Duke Nukem Time To Kill, GT Interactive
  • GUS Unzip Me Mailer
  • Innerform Press Advert
  • KIss Campaign
  • Manchester Art Gallery, Reflecting Sexuality Exhibition
  • MCA Interactive Sign In Kiosk
  • MCA Mobile Proposal
  • MCA Wayfinding Signage
  • MCA Website
  • Perkins Lucky 7
  • ProjectBox
  • StockportNetWork
  • Subversive Spaces Website
  • Virgin CD
  • Whitworth Art Gallery, Autonomous Agents: Lynn Hershman
  • Abraham Moss CLC Banners
    Hanging banners were implemented to physically filter light from skylights and audio between levels. They carry inspirational messages with hidden meta messages that encourage development in a number of different areas to create a positive legacy. The dandelion seeds blowing in the wind are evocative of capturing wishes and dreams from childhood. The quotations help to encourage pupils to realise their potential.
    Graphic Design, Typography, Interior Design
    2011
  • Abraham Moss CLC Interior Refurb
    Design and build of North West Manchester CLC’s first fully networked ‘intelligent classroom’ enabling up to three groups to be taught simultaneously, using interactive screens, directional audio, specialist lighting and modular furniture to support flexible teaching methods.
    A full case study documenting the refurbishment is available to view at http://influencedesign.com/clc/
    Interior Design, Furniture Design
    2011
  • Duke Nukem Time To Kill, GT Interactive
    The pace of the advert accelerates with the rhythm of the soundtrack, cutting from game play to logo build. The type 'Have' comes together in two halves, in sync to the sound of a rifle loading. This repeats for the words 'you', 'got', 'time' and 'to'. The final word in the title of this game, ‘kill’ is disallowed by advertising standards. In its place the four PlayStation symbols shoot in to the sound of rifle shots, quickly followed by a falling sheet of flame to unveil the game’s full new branding.
    Animation, Storyboarding, Visual Effects
    2012
  • GUS Unzip Me Mailer
    An articulate blend of design and marketing principles went into this mailer for a commercial clothing shop and mail order business. The perforated zip on the cover presents the theme immediately and creates an interactive element which, when torn, opens the leaflet up.

    Celebrity presence enforces the commercialism while succinct copy presents the messages in a clear, easily digested way.

    Cloth textures are overlaid with citrus colours and contact information. A simple, detachable return card is included based on a clothing tag.
    Print Design, Packaging, Graphic Design
    2011
  • Innerform Press Advert
    Identity re-design for an interior design company features an interaction between areas of abstract colour and imagery of the furniture, which the client wished to take centre stage. Another prerequisite was to include many different images for customers to choose items from, making their abstract arrangement in adverts such as these of central importance.
    Advertising, Graphic Design, Typography
    2011
  • KIss Campaign
    Kiss FM required a new graphic language to speak boldly with its audience, raising awareness through a series of press advertisements. A strong yet versatile grid structure was developed to carry messages clearly with impact, maintaining continuity.
    The first promotes their five distinct music genres, each allocated a colour and icon. Corporate colours, yellow and red, feature predominantly.
    In the second, colour and typography adapt to suit an American themed clubbing competition.
    The last advert shows the broadcast areas of Kiss102 and 105. These are represented through expanding concentric circles; colour coded to their music genres.
    Advertising, Graphic Design, Icon Design
    2012
  • Manchester Art Gallery, Reflecting Sexuality Exhibition
    Designed to appeal to a visually literate audience, a style magazine approach is taken. Typography takes its structure from the elements of the face. The artists on exhibition are spoken of adjacently to the lips with viewing times listed below the eyes. The artwork is treated to various print techniques, using silver and charcoal grey inks, to accentuate the grid structure.
    Graphic Design, Print Design, Typography
    2012
  • MCA Interactive Sign In Kiosk
    A custom made touch screen kiosk, following the same form as signage, enables visitors and staff to sign in via a simple interface, which cross references to the Academy CRB database, streamlining the sign in process.
    Installation Design
    2011
  • MCA Mobile Proposal
    Abstract shapes rotate at different ratios, like a clockwork ballet in the sky, to repeatedly form the brand.
    Animation, Engineering, Set Design
    2012
  • MCA Wayfinding Signage
    Internal and external directional signage designed intuitively with iconography that is colour coded to match the walls of the learning destination. Chevrons point the way; reducing in length the closer you reach destination, until you arrive when you are presented with a Google style place marker. Icons, developed with MCA comply with legislative requirements helping people find their destination with ease.
    Design, Signage
    2011
  • MCA Website
    New CMS website for brand new North Manchester High School, the Manchester Communication Academy. Built using Expression Engine, the site is extremely easy and quick for the staff at the Academy to update.
    Web Design, Web Development, Illustration
    2011
  • Perkins Lucky 7
    Flash game built especially for a trade fair in Las Vegas USA. Users answer a series of questions with the aim of getting the highest score, the user with the highest score each day receiving a prize.
    The game requires that all users give their contact details and so is a great tool for creating a mailing list of potential customers.

    We created a character / online avatar to present the game in a Las Vegas style gameshow format. The use of a custom soundtrack also adds to the theme.

    The game is linked to a database which holds all the user information and scores, and also holds a large number of questions, meaning that there is a large number of possible combinations of questions.
    The scoring system uses a multiplier meaning that the more consecutive questions you answer correctly, the bigger your score.

    While the game is left idle, the character tries to entice users to play by showing them the prizes available. This is interspersed with facts about the company. This game is playable online at: http://influencedesign.com/perkins
    Game Design, Illustration, Interaction Design
    2011
  • ProjectBox
    Project Box is a website that allows teachers to upload, view and share exemplar case studies via the web. Teachers can view other exemplars for inspiration or upload their own case studies for others to see. Accepted media ranges from MS Word documents to Flash Video and Podcast. The interface enables users to drag and drop media quickly and easily into the relevant sections. Colour coding identifies subject areas with supporting related background imagery.
    Web Design, Web Development
    2012
  • StockportNetWork
    A community based social networking site that enables users to promote events, share news, set up sub-groups, chats, activity stream, share photos, voice opinion in comments, forums and blogs, bring stories to life with video and extend reach with built-in integration of Facebook, Twitter, FlickR and YouTube.
    Available at http://stockportnetwork.com/ [Accessed 30 April 2012]
    Branding, Web Design, Web Development
    2012
  • Subversive Spaces Website
    This site features a Content Management System built using Expression Engine, allowing the client to display images, text and video as well as add downloadable documents in the form of .pdfs and .doc files. This website was built for The Whitworth Art Gallery to promote their biggest ever exhibition, ‘Subversive Spaces’.
    Web Design, Web Development
    2011
  • Virgin CD
    Virgin required a fresh look at cd packaging for a specialist promotional compilation, with direct distribution to the leading producers / managers in the UK. Matt laminated card folds and locks into concentric circles forming a poppy shaped alternative to the traditional cd cover.
    Graphic Design, Print Design, Packaging
    2011
  • Whitworth Art Gallery, Autonomous Agents: Lynn Hershman
    Lynn Hershman's exhibition 'Autonomous Agents' at The Whitworth Art Gallery guides you through her career. To brand the journey I decided upon the font OCR A, which was designed in 1968 to be recognised by computers and humans. This retrospective quality is heightened by selective use of colour. An initial transition is made by using full wall height vertical barring of complementary colour ways that reduce in width as you journey through, with a subtle op art quality.
    Around the corner a set design of a New York flat lures you in. This belongs to one of many of the artists multiple personae, who suffers agoraphobia and has spent years in her flat. To heighten the sense of depression the perspectives are exaggerated by the walls and ceiling being drawn in. These are covered with layers of antique wallpaper, and aged lining paper pealing at the edges to metaphorically reference the different personalities, and exacerbate the desperation within. Sourcing lonely vintage pieces completed the experience, transporting the viewer to engage with the space and experience.

    The literature accompanying the show reflects that Hershman is a pioneer in the use of emergent technology. To support branding the colours red green blue are used as RGB is synonymous with digital and film media.
    Set Design
    2012

All works © Influence Design 2012.
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